48 country tokens. One tournament. Real SOL payouts.
Buy your nation's token, hold through the groups, claim when they win — or watch the losers fund your prize pool.
Every nation has a token using the official 3-letter FIFA code — ARG, BRA, ENG, AUS. The flag is the token identity. Every trade pays a creator reward to the treasury, split 50% to the group pool, 25% to the champion pool, 25% to platform & ops.
All 4 teams in each group share a prize pool fed by the group's half of every creator reward. 1st takes 50%, 2nd 25%, 3rd 15%. 4th place share is used to buy back & burn $TWC when group standings settle (12+ burn events across the tournament).
A quarter of every creator reward across all 48 tokens builds the Champion Pool across 32 days. At the final whistle it pays out — 70% to the World Cup winner holders, 20% runner-up, 10% third place.
Every trade on pump.fun pays a creator reward to the treasury. pump.fun sets that rate dynamically — it varies with each coin's market cap — so we commit to a split of whatever's received: 50% to match & group pools, 25% to the champion pool, 25% to platform & ops.
Of every creator reward received — pump.fun sets the reward rate and it varies with market cap, so the split is of whatever's earned.
The platform token. $TWC is bought and burned from the 4th place group pool shares — every group stage produces one losing nation whose pool allocation goes straight to $TWC. 12 groups = 12 burn events minimum.
Every match drives trades. Every elimination triggers a burn. Here's how the pieces connect across 32 days.
48 tokens, unlimited buyers
Split to pools, burn, platform
4th-place pool shares buy & burn supply
Loser pools → treasury
Top 3 nations split 70/20/10%
$TWC launches first as the platform backbone. 48 hours of promotion follows. Then four days of country token drops — three groups per day — building to the World Cup kickoff on June 11.
48 nations. One tournament. Your money where your flag is.